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HyperPublic : Home



Concept: Creating a HyperPublic space, making direct interaction possible between the users of this space and enhancing their collaboration, knowledge and general information gain. This space should be easily accessible without excessive borders or restrictions.


Specialization: Interactive and participatory design


Wormhole Banner.png



Contents

Team

You

And us:

Joost Noorden
Koen Kegel


Please use our feedback form and help us improve.

Public progress document

Follow us on Twitter: @HyberPublicNL

Our website (under construction) : www.HyperPublic.nl

Activities.jpg




Information.jpg


Interaction.jpg


Rewards.jpg



Concept


Concept Programme.jpg

We host a programme which is beneficial to the design of all of our Hyperbody MSc1 projects.



Concept Resources.jpg

We organize Hyperbody MSc1's information and make it universally accessible and useful.

Concept Interaction.jpg

We create an interactive community in which actors will benefit from each others strengths.


Concept Rewards.png

In a small community like ours, sharing and voting means greater relevance of information and will therefore result in benefits for all.


Tools

Reference Programme.png

- Editable Calendar
- Studytrip
- Lectures
- Social Events
- ( Your idea? )


Tools Resources.jpg

- Software information and tutorials
- Actor Database
- Literature
- Reference List
- ( Your idea? )


Tools Interaction.jpg

- Forum
- Marketplace
- Direct teacher feedback
- Physical design space
- ( Your idea? )


Tools Rewards.jpg

- Voting system
- Participation rewards
- ( Your idea? )


References

Reference mimoa.jpg

As a (Hyper)public community, we are able to organize activities which are of interest to all Hyperbody MSc1 design students.


Google ref.png

Creating an easy way to find useful information, means that our publicly accessible database(s) should be searchable and editable in different ways.


Reference MatchDotCom.jpg

By matching students, teachers, experts, atoms and others, these actors can help each other reach their design goals most effectively.



References Rewards.jpg

We reward those who contribute the most; the more you help others, the more you'll get back from it.





























































 

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