project C:Home

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("SPACEBOOK")
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__NOTOC__[[File:gesamt3.gif| frameless | 1200px | ]]
  
  
='''''"SPACEBOOK'''''"=
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'''Spacebook''' aims to extend the notion of an online social community by providing a user-customizable space that will enhance that community through joining and participating in activities outside the virtual world. Thus '''Spacebook''' brings together the virtual and the physical space: a phenomenon through which everybody can see the activities on the site, the users can join activities that are or will be taking place, create their new activities and (physically) link them with other activities. A new activity hive is born.
  
[[File:screenshot01 2.jpg|1150px]]
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<br>
  
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<div style="float:left; width: 220px; margin-right:20px; text-align:justify">
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=<span style="color:orange">Interface</span>=
  
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[[File:page03.jpg|220px|left|casual-user interface]]
  
'''Spacebook''': (where) everybody can see the activities on the site, the users can join activities that are or will be taking place, create their new activities and (physically) link them with other activities.  
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<div style="float:left; width: 220px; margin-right:20px; text-align:justify">
A new activity hive is born.
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The interface design has three steps of functionality which relates to three user-types: the casual user, the advanced user and the administrator. Through this design decision Spacebook provides for the needs of different characters.
<br/>
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=<span style="color:orange">USER INTERFACE</span>=
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[[project C:ALL#INTERFACE|read more >>]]
  
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===Concept===
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=<span style="color:orange">Structure</span>=
  
<gallery widths="180" heights="150" perrow="4">
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<youtube width="220" height="145" right >awMrVLLNx2g</youtube>
 
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image:interface Dia copy.jpg|Spacebook - Interface, part of Facebook.
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image:Flow.gif|Spacebook - Interface, part of Facebook.
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Image:userscenario-part01.jpg|Scenario of user demands.
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Image:userscenario-part02.jpg|Spatial result of scenario.
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</gallery>
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See also:
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[http://en.wikipedia.org/wiki/E-Booking_%28UK_government_project%29 E-booking]
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[http://www.google.ro/imgres?q=starcraft+interface&um=1&hl=ro&client=firefox-a&sa=N&rls=org.mozilla:en-US:official&channel=s&biw=1280&bih=709&tbm=isch&tbnid=hpTKGte36n5wRM:&imgrefurl=http://planetstarcraft.gamespy.com/screenshots/%3Fss%3D486&docid=0n89AlFfdnXJVM&imgurl=http://pnmedia.gamespy.com/screenshots/pstarcraft/95571287.jpg&w=1680&h=1050&ei=hrWYTtnzJMKd-QaSs7W-BQ&zoom=1&iact=hc&vpx=714&vpy=230&dur=882&hovh=177&hovw=284&tx=159&ty=56&sig=105371255470395972062&page=1&tbnh=161&tbnw=242&start=0&ndsp=12&ved=1t:429,r:6,s:0Starcraft interface]
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The architectural implementation uses a system of inflatables which have the advantage of being lightweight ultimately reducing the dead-loads while at the same time providing adequate stiffness and flexibility.
  
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[[Project C:STRUCTURE|read more >>]]
 
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=<span style="color:orange">Architecture</span>=
===Output===
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[[File:Birdie.jpg|220px|left]]
 
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<div style="float:left; width: 220px; margin-right:20px; text-align:justify">
[[File:INTERFACE.jpg|290px|thumb|left|Interface output]]
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The user, the interface and the structure are connected by means of the architecture, the complete system. This is the link that unites all the parts involved.
 
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<br>
Two options for the interface are possible:
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[[project C:ARCHITECTURE|read more >>]]
1.) The user becomes an architect for his own individual space. The interface within the website or the cellphone app includes reduced transformation-functions for the structure, which is divided in stripes so that the user can easily understand the transformation-process.
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2.) The user sets the position, the volume (amount of people) and the room type (open, covered, open but covered) so that, the system can create a generic space for different activities.
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=<span style="color:orange">GEOMETRICAL ALGORITHM</span>=
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=<span style="color:orange">Realization Plan</span>=
  
=<span style="color:orange">KINETIC STRUCTURE</span>=
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[[File:timeline2.jpg|220px|left]]
  
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<div style="float:left; width: 220px; margin-right:20px; text-align:justify">
 
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A realization plan has been drafted. It will provide the support for the project materialization and links with other projects and developments on site.
===Structure Concept===
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<gallery widths="130" heights="100" perrow="7">
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<br>
 
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[[project C:REALIZATION_PLAN|read more >>]]
Image:b0.jpg| A grid of points drive a network of inflatable "bubbles" linked together by a network of valves.
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Image:b1.jpg| The bubbles hold the roof & floor system.
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File:b2.jpg| One of the point-bubble inflates. The local bubbles deflate.
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File:b3.jpg| Roof has desired height. Roof locks into place. Bubbles equalize and support the elastic floor.
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File:b4.jpg|Possible section of created "site". Various open / closed spaces for activities.
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File:b5.jpg|Axonometric result.
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</gallery>
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<gallery widths="220" heights="200" perrow="4" >
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File:sketch_activities.jpg| Iteration 1.
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File:IMG_0257.jpg|Iteration 2.
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File:user_scenario_structure.JPG|Several elastic connected panels, which offer straight areas f. e. seating,...
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File:Capsule01.jpg|Spatial room-quality.
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</gallery>
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See also the progression on creating the site mechanism or:
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[http://www.youtube.com/watch?v=nYIPoH4599k Guayamas Dome 2010]
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[http://www.youtube.com/watch?v=tV6ZvBlcxJw&feature=related Industrial Dome]
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[http://www.youtube.com/watch?v=CdiSk8XyBu8 Memory Cloth (see min 6:00)]
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[http://www.youtube.com/watch?v=sW4gyRrEhng&feature=related Shape-memory Flower]
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===Inflatables===
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The principle behind the inflatable units is the stiffness created by the increasing of the inside pressure. By pumping more air into the units, the spine that contains the balloon will fold, becoming more stiff and enhancing the rigidity of the unit.
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=<span style="color:orange">Prototype</span>=
From a geometrical point of view, by increasing the pressure/air, the distance between the ribs of the spine increases and the diameter of the balloon's sections increases.
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Combining two inflatable units with one spine makes it possible to curve in two directions.
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[[File:P1160827.JPG|220px|left|casual-user interface]]
  
[[File:system_principle3.jpg|250px|thumb|right| By increasing the air pressure different curvatures can be obtained.]]
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<div style="float:left; width: 220px; margin-right:20px; text-align:justify">
  
<youtube width="275" height="200" right >2WsdfWw3IoE</youtube>
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1:1 prototype page.
  
 
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The use of inflatable units assures the system to be very light and to profit of the
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possibility of using the lowest amount of materials possible. Furthermore the
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presence of “air-chambers” as gigantic bricks give to the structure good values in
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terms of (acoustic) insulation.
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[[project C:PROTOTYPE|read more >>]]
 
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The different positions of the inflatable’s unit and their different transparencies
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create a porosity that helps the structure to mimesis with the surroundings and to
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profit of the natural light.
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Credits for this research / project go to:
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Students: Yaron Israel (Israel), Alice Mela (Italy) and Lieke Kraan (Netherlands)
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Tutor: [http://www.marco-verde.blogspot.com Marco Verde]. Hyperbody MSc1, faculty of Architecture, TU Delft
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===[[Project C:Pully System | Pully System]]===
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[[File:Pully_system.jpg|250px|thumb|left| Pully system concept.]]
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<div style="float: left; width: 1200px; margin-right:40px; text-align:left">
 
 
=<span style="color:orange">EXPERTS</span>=
 
 
Interfaces: [[atom02:interfaces_walter_aprile| Walter Aprile]] & Aadjan van der Helm
 
 
Structures: [[atom02:structures_michela_turrin| Michela Turrin]] & Andrew Borgart
 
 
Algorithms: [[atom02:computer_science_a_stoiculescu| Andrei Stoiculescu]] & [[atom02:computer_science_S_Hagemann| S. Hagemann]]
 
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Latest revision as of 14:01, 1 February 2012

Gesamt3.gif


Spacebook aims to extend the notion of an online social community by providing a user-customizable space that will enhance that community through joining and participating in activities outside the virtual world. Thus Spacebook brings together the virtual and the physical space: a phenomenon through which everybody can see the activities on the site, the users can join activities that are or will be taking place, create their new activities and (physically) link them with other activities. A new activity hive is born.


Interface

casual-user interface

The interface design has three steps of functionality which relates to three user-types: the casual user, the advanced user and the administrator. Through this design decision Spacebook provides for the needs of different characters.

read more >>

Structure

The architectural implementation uses a system of inflatables which have the advantage of being lightweight ultimately reducing the dead-loads while at the same time providing adequate stiffness and flexibility.

read more >>

Architecture

Birdie.jpg

The user, the interface and the structure are connected by means of the architecture, the complete system. This is the link that unites all the parts involved.


read more >>

Realization Plan

Timeline2.jpg

A realization plan has been drafted. It will provide the support for the project materialization and links with other projects and developments on site.



read more >>

Prototype

casual-user interface

1:1 prototype page.





read more >>

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