project C:ALL

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===Concept===
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===CONCEPT===
  
 
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The interface is the medium used by the users of the social community to interact with each other, organize and engage in activities in the real world. The interface is an online website and smartphone application. Stressing the online aspect will create the opportunity of an unlimited number of users having access to the interface.
 
The interface is the medium used by the users of the social community to interact with each other, organize and engage in activities in the real world. The interface is an online website and smartphone application. Stressing the online aspect will create the opportunity of an unlimited number of users having access to the interface.
  
===Research===
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===RESEARCH===
  
 
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These parts are integrated with the Spacebook interface design.
 
These parts are integrated with the Spacebook interface design.
 
===Validators===
 
 
[[Project C:interfaces_walter_aprile| Walter Aprile]]
 
  
 
===References===
 
===References===
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[http://en.wikipedia.org/wiki/StarCraft StarCraft]
 
[http://en.wikipedia.org/wiki/StarCraft StarCraft]
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===VALIDATORS===
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[[Project C:interfaces_walter_aprile| Walter Aprile]]
  
 
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Revision as of 15:15, 26 November 2011


INTERFACE

CONCEPT

Interface Dia copy.jpg

The interface is the medium used by the users of the social community to interact with each other, organize and engage in activities in the real world. The interface is an online website and smartphone application. Stressing the online aspect will create the opportunity of an unlimited number of users having access to the interface.

RESEARCH

Interface conclusions.jpg

The research has looked at several software applications and games which show the different possibilities and chances the interface gives to the user and program. The general conclusion is that an an easy and understandable interface is linked to limited possibilities in the program but is more appealing to the general user-public. When the computer program offers full control of the content, the interface usually requires a lot of experience and a different learning curve.

Every interface analyzed explore the following functionality:

- rotation (0-360) in 1 plane by the use of a button

- zooming in and out by use of the scroll wheel

- given pre-defined possibilities

- opportunity to make user - profiles

- generally simple layout.

These parts are integrated with the Spacebook interface design.

References

E-booking

interface

Adobe Creative Suite

StarCraft

VALIDATORS

Walter Aprile

Design Proposal

Research into different interfaces led to the main criteria of Spacebook interface:

- zoom in on the 3D of the location by using the scroll wheel and a zoom button
- able to rotate around the 3D of the location by using the given buttons; only a limited amount of possibilities are possible;the user has

the opportunity to personalize the possibilities; the easy layout make the interface easy to understand for anybody.

Therefore there will only be an online interface, and it will be a simple one: a clear overview of what is happening on the site, and a direct relation

between the input of the user and the (on the website) visible output. Research into interfaces showed that having a simple interface means less

personalization of the result. It also means that anybody is able to use Spacebook.

Three interface types of Spacebook are created: the standard user interface, the advanced user interface and the administrator interface.


To book a space via the standard Spacebook interface is done with only a few easy steps:

1) After the user selected his preferred day and time an updated 3D layout of the location appears on the right side

of the screen.
2) The user fills out only two criteria: the activity type and the amount of people participating. Then on the left

side of the screen the standard solution appears.
3a) Three options to personalize the space are given: completely flat (open), a flat roof, or a dome structure. The

output is always directly visualized on the left side of the screen.
3b) Working in library mode gives the user the possibility to select space setups made and saved by other users. This

principle works via a popularity poll (most popular spaces at the top).
4a) The user has the possibility to link his activity to another activity by sending a link request.
4b) When the user is content with the setup he presses the save button.


The advanced Spacebook interface gives the user more options to create his ideal space and works as follows:

1) After the user selected his preferred day and time an updated 3D layout of the location appears on the left side

of the screen.
2) By dragging his mouse over the grid, the user selects the preferred area for his activity. The output

automatically updates on the right side of the screen.
3) The user has the possibility to personalize his entire space. The standard setting for the curve that defines the

space is 'medium', but the user has the possibility to change the curve to 'flat', 'small' or 'large'.
4a) The user can also select more grid cells, directly next to his already defined space. This also appears on the

right sight of the screen. Together with his earlier defined space it starts creating an ensemble.
4b) The user can then rotate around his created ensemble, and change the curve of each space individually.
5) When a user would like to have a space made out of several curves in one row, he uses the 'division' button the

determine the beginning and ends of each curve. Each curve can be individually changed to the preffered setting (flat, small, medium or large).
6) The created space will be saved when the user is done and added to the library.


The administrator Spacebook interface is created for the management of the physical Spacebook site (TU Delft?). The

administrator has the right to overrule any activity at any time for maintenance work or other jobs. He can overrule the system by selecting the cells that

will be inoperable at a certain time frame. There is also a administrator library where settings for maintenance jobs and spatial criteria are stored.

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