project F:Design-d

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(User Scenario)
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Revision as of 13:46, 5 December 2011

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Design    Realisation    Relationships

Intervention    Design illustration    Scenarios   

User Scenario

Day-time and Night-time Users

USER02 day.jpg USER03 day.jpg USER01 night.jpg

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Scenario

scenario1

Render game floor proj calm.jpg
Render game floor proj mediumbusy.jpg
Render game floor proj busy.jpg
The patterns on the surface change when the layers change their relation, and the illusion of movement can be seen even when the structure is stable. When approaching the structure, the patterns cause a visual illusion of movement. In the evening the more invert function turns .



scenario2

Render game kinetic game calm.jpg
Render game kinetic game mediumbusy.jpg
Render game kinetic game verybusy.jpg
The patterns on the surface change when the layers change their relation, and the illusion of movement can be seen even when the structure is stable. When approaching the structure, the patterns cause a visual illusion of movement. In the evening the more invert function turns .



scenario3

Gif1 cush.jpg
Gif1-cush-1.gif
Gif1-cush-1.gif
The patterns on the surface change when the layers change their relation, and the illusion of movement can be seen even when the structure is stable. When approaching the structure, the patterns cause a visual illusion of movement. In the evening the more invert function turns .



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