project F:Relationships
Line 1: | Line 1: | ||
{{navigation1}} | {{navigation1}} | ||
{{navigation1-RelationshipsSub}} | {{navigation1-RelationshipsSub}} | ||
− | |||
− | |||
{{project_F:Relationships-a}} | {{project_F:Relationships-a}} |
Revision as of 01:35, 1 December 2011
Design Realisation Relationships
Collaboration Related developments
Collaboration with other Atom / Projects
Projects F + K (Atoms 6, 10, 11)
Both projects are proposing a structure that responds to motion and rhythm in their environment. project F deals with people whilst project K deals with wind and waste. The projects are connected on several levels.
Programme: Project F is connected with the virtual digital reality, whilst project K deals with the analogue experience. Both projects provide a new activity for the fire and it is likely they will reciprocate users and create a new network.
Energy: The games proposed in project F need energy. We propose to power and heat their intervention using excess energy from the anaerobic digestor. As they are also trying to use arduino in their project we would like to use this knowledge in order to realise the wind responsive element of our structure.
Relationship between structures: The two projects are placed in different positions on the site, so they can coexist. Both projects propose minimal modifications to the site. The orientation of our project is toward the park so it faces the project F structure. Through the close proximity of the two proposals we will also be able to attract and direct users to one another.
Diagrams
According to an interview with Diny Tubbing the city is planning on extending the green and water in the area.
We will tap into the development, but with a slightly different angle (the one from the residents association with the park on the north side instead of the south side)
From our interactive project in this park other artists are invited to connect to our pavilion.
This will provide new relationships to the surroundings via an ever changing interactive interior (visible from the outside).
Examples of interactive projects can be
MultiTouch Barcalona - SpaceInvaders
Also a combination between the games and the interactive installation can be done such as with the space invaders by MultiTouch
Of course artists will also be invited to come and design a project specifically for this pavilion via the Science Center and DOK, creating an ever growing loop of relationships with (international) (student) designers all over the world, the TU Delft (faculty of architecture) and residents.