project G:Different systems
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='''Actuators and threads'''= | ='''Actuators and threads'''= | ||
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- Big differences between neigboring pistons possible | - Big differences between neigboring pistons possible | ||
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- Fixed movement possibillity's, in relation to the frame | - Fixed movement possibillity's, in relation to the frame | ||
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='''Gearing in between'''= | ='''Gearing in between'''= | ||
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Revision as of 12:50, 16 November 2011
Actuators and threads
For this principle we use normal actuators. To give some indication a actuator with 1200n will:
- Have a size around 40mm*750mm
- Cost around 100 euro
- selflocking 800n
Advantages
- Highly pixelated which gives a freedom
- One actuator per piston
- Individual controlable
- Big differences between neigboring pistons possible
Disadvantages
- Supported by a framework, this connection can't be lost.
- Always vissible / present.
- Fixed movement possibillity's, in relation to the frame
Gearing in between
Advantages
- Highly pixelated which gives a freedom
- One actuator per piston
- Individual controlable
- Big differences between neigboring pistons possible
Disadvantages
- Supported by a framework, this connection can't be lost.
- Always vissible / present.
- Fixed movement possibillity's, in relation to the frame
Clicking mechanism
Advantages
- Highly pixelated which gives a freedom
- One actuator per piston
- Individual controlable
- Big differences between neigboring pistons possible
Disadvantages
- Supported by a framework, this connection can't be lost.
- Always vissible / present.
- Fixed movement possibillity's, in relation to the frame