project G:Systems

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='''possible mechanics'''=
 
='''possible mechanics'''=
  
For the mechanism we looked in to [[project_G:Different systems | different systems]]. We compared them to each other with advatages and disadvantages. In the end we choose for a system with little actuators driving a thread where element can move over this threat. This element is also connected to the thread in the neigbhoring box. In this way it is possible for the boxes to move completely up and down.
+
For the mechanism we looked in to [[project_G:Different systems | '''different systems''']]. We compared them to each other with advatages and disadvantages. In the end we choose for a system with little actuators driving a thread where element can move over this threat. This element is also connected to the thread in the neigbhoring box. In this way it is possible for the boxes to move completely up and down.
 
''Screwing''
 
''Screwing''
  
Line 20: Line 20:
  
 
[[File:Bugcut.gif | 390px ]] [[File:507457.jpg | 390px]]
 
[[File:Bugcut.gif | 390px ]] [[File:507457.jpg | 390px]]
 
 
''gearing in between''
 
 
[[File:Boxes_same2.jpg| 390px]] [[File:Different_box2.jpg| 390px]]
 
  
  

Revision as of 11:06, 16 November 2011

Boxes

Box.jpgBox propertie.jpg


Prototyping

Box1381.jpg Box1396.jpg Box1406.jpg Box1409.jpg Box1412.jpg Box1417.jpg Box1423.jpg Box1424.jpg Box1429.jpg Box1432 copy.jpg Box1435.jpg Box1437.jpg Inside space.jpg Models in location band.jpg Models in location copy landscape.jpg Models in location shelter.jpg


possible mechanics

For the mechanism we looked in to different systems. We compared them to each other with advatages and disadvantages. In the end we choose for a system with little actuators driving a thread where element can move over this threat. This element is also connected to the thread in the neigbhoring box. In this way it is possible for the boxes to move completely up and down. Screwing


Boxes same.png Different box.png

Bugcut.gif 507457.jpg


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