project I:The Structure
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'''2. Two Modes''' | '''2. Two Modes''' | ||
− | <div style="float: left; width: | + | <div style="float: left; width: 287px; margin-right:22px; text-align:left"> |
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'''Animal Mode:''' The Animal shape is fixed. | '''Animal Mode:''' The Animal shape is fixed. | ||
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In this senario we need different Animal shape sizes. | In this senario we need different Animal shape sizes. | ||
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'''Worm Mode:''' The Animal shape is like Worm. | '''Worm Mode:''' The Animal shape is like Worm. | ||
Part 01 is always fixed and part 02 is flexible. | Part 01 is always fixed and part 02 is flexible. | ||
The shape is like a worm: rotating, streching and rolling. | The shape is like a worm: rotating, streching and rolling. | ||
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+ | </div> | ||
+ | <div style="float: left; width: 700px; margin-right:22px; text-align:left"> | ||
+ | __NOTOC__[[File:Two-Modes.gif|700px|left|]] | ||
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Revision as of 12:06, 29 November 2011
About The Structure
1. Angles & Shape Research
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2. Two Modes
Animal Mode: The Animal shape is fixed.
When it rotates the whole Animal shape is rotating. In this senario we need different Animal shape sizes.
Worm Mode: The Animal shape is like Worm.
Part 01 is always fixed and part 02 is flexible. The shape is like a worm: rotating, streching and rolling.
3. Flexiblilities
4. Sizing
5. Jointment Researches
To create the structure we needed to figure out how the corners of the model will be connected with eachother. Because we have parts which are not fixed but movable, there where adjustable connections needed. On the left you see four options to connect two parts while they can still be manipulated, for example rotated or streched.