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='''Creating a flourishing habitat for user<sub>with digital technology enhancing habitat adaptivity</sub>'''=
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[[File:Main Page.png|800px|Ineffable [    space    ]]]
  
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''ineffable [ɪnˈɛfəbəl]adj''
  
:::::: [[File:Main Page.png|800px|left|Multi Programmable space]]
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1. too great or intense to be expressed in words; unutterable
  
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2. too sacred to be uttered
  
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3. indescribable; indefinable
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<div style="float: left; width: 800px; margin-right:20px; text-align:right:justify">
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__NOTOC__
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='''Concept'''=
  
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Architecture is the creation of a habitat for human living. Architect, Le Corbusier best describes remarkable spaces that he has experienced as ‘ineffable space’. He mentions that he is not a religious man, yet when entering certain spaces, a sense of spirituality is imbued in him. The ‘ineffable space’ that Le Corbusier speaks of has been lost and has been replaced by skin architecture. Advancements in technology have led to great achievements; the adaption of architecture into the digital age has been very slow. It is thus essential that the architect of today should attempt to move away from architecture as a visual stimulant, but rather go back to the roots of what architecture stands for - the creation of a healthy living environment for its users.
  
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Future architecture will be more dynamic. Currently dynamic architecture is all the hype and is often used as concepts for new designs. Once the excitement of dynamic and interactive design has died down, we will find that true integration within design systems will be created.
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The concept and drive for this project is the focus on architecture as an adaptable habitat, an architecture that fulfils the needs of its inhabitants. The design is dynamic, but that is not important. What is essential in the concept is that through a dynamic structure more functions are able to take place. This notion of changeable function creates the ultimate approach in architecture – the creation of space that allows for multiple and adaptable programme.
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[[File:Main Page_2-01.png|800px|Multi Programmable space]]
  
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='''Design Challange Process'''=
  
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Making an intervention adaptable in such a way users will be tempted to use new age architecture. In order to do this, a bottom up design exercise is needed. An investigation of different group's demands will help attract viable funding to the project.
  
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==''Design approach''==
  
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[[File:1-01.png|260px|]][[File:2-01.png|260px]][[File:3-01.png|260px]]
  
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[[File:4-01.png|260px|]][[File:6-01.png|260px]][[File:7-01.png|260px|]]
  
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='''Specialisation'''=
  
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[[Image:Specialization02.png|800px]]
  
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Through specialization of technical elements, solutions for the challenge will be found to make an ineffable changeble space possible. The specialization will focus on the potential use of different elements. They will be judged on their adaptability and in a later stage on fabrication potential.
  
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<div style="float:left; border:none;text-align:justify; width:190px; margin-right: 10px;" >
  
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=''' [[Atom07:Research | Research ]]'''=
  
 
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[[Image:200px-Zaha_hadid01.jpg|frameless|190px|Research|link=atom07:Research]]
 
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='''Site'''=
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The site has diverse vegetation, a nice view of open space and surrounding buildings. However, the most disruptive influences are sound, and the very little activity
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='''Experimentation'''=
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        Normal  0      21      false  false  false    EN-ZA  X-NONE  X-NONE
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Experiments done looking at 1. User - object interaction. 2. GPRS Mapping of people and activities. 3. Questioning if traditional anthropometrics are feasible for dynamic structures.
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='''Input output Actors'''=
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        Normal  0      21      false  false  false    EN-ZA  X-NONE  X-NONE
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As a result of input from different actors on site, an active loop of information exchange and interactivity between building and actors will be generated in the design strategy - creating additional programmes.
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:::::: [[File:Different_typology.jpg | 600px]]
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<div style="float:left;text-align:justify;margin-right:10px;width:630px;">
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<div style="float:left; border:none;text-align:justify; width:200px; margin-right: 10px;" >
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=''' <span style="color:#000;">Research</span>'''=
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[[Image:Zaha_hadid01.jpg|frameless|centre|200px|Research|link=atom07:Research]]
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Research covers all aspects from site to climate design. As we are following a reverse engineering protocol, more data about the site will become available as the project progresses.
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</div>
 
</div>
  
<div style="float:left;text-align:justify; border:none; width:200px; margin-right: 10px;" >
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<div style="float:left;text-align:justify; border:none; width:190px; margin-right: 10px;" >
  
=''' <span style="color:#000;">Design</span>'''=
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='''[[Atom07:Design|Design]]'''=
  
 
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[[Image:200px-Zaha_hadid02.jpg|frameless|190px|Design|link=atom07:Design]]
 
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[[Image:Zaha_hadid02.jpg|frameless|centre|200px|Design|link=atom07:Design]]
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Design covers work from concept level to indepth detailing of the components.
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</div>
 
</div>
  
<div style="float:left;text-align:justify; border:none; width:200px; margin-right: 10px;" >
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<div style="float:left;text-align:justify; border:none; width:190px; margin-right: 10px;" >
  
=''' <span style="color:#000;">References</span>'''=
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=''' [[Atom07: Validators |Validators]]'''=
 
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[[Image:Zaha_hadid03.jpg|centre|frameless|200px|References|link=atom07:References]]
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The references for this project are widly spread. Different aspects of the intervention use different references.
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[[Image:200px-Zaha_hadid03.jpg|frameless|190px|References|link=atom07:Validators]]
  
 
</div>
 
</div>
  
<div style="float:left;text-align:justify; border:none; width:200px; margin-right: 10px;" >
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<div style="float:left; border:none;text-align:justify; width:190px; margin-right: 10px;" >
  
=''' <span style="color:#000;">References</span>'''=
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=''' [[Atom07:References|References]]'''=
 
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[[Image:200px-Zaha_hadid04.jpg|centre|frameless|200px|Validators|link=atom07:Validators]]
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The references for this project are widly spread. Different aspects of the intervention use different references.
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[[Image:200px-Zaha_hadid04.jpg|frameless|190px|References|link=atom07:References]]
  
 
</div>
 
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: ''“I propose we leave math to the machines and go play outside.”  
 
: ''“I propose we leave math to the machines and go play outside.”  
:: ''- Calvin & Hobbes''''
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:: ''- Calvin & Hobbes''
  
  
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[[atom07:About Us|'''About Us''']]                  -                  [[atom07:Archive |'''Archive''']]                  -                  [[atom07:Contact Us|'''Contact Us''']]
  
  
 
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</div>
[[atom07:About Us|'''About Us''']]      -      [[atom07:Archive |'''Archive''']]      -      [[atom07:Contact Us|'''Contact Us''']]
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Latest revision as of 15:16, 17 October 2011

Ineffable [    space    ]

ineffable [ɪnˈɛfəbəl]adj

1. too great or intense to be expressed in words; unutterable

2. too sacred to be uttered

3. indescribable; indefinable

Concept

Architecture is the creation of a habitat for human living. Architect, Le Corbusier best describes remarkable spaces that he has experienced as ‘ineffable space’. He mentions that he is not a religious man, yet when entering certain spaces, a sense of spirituality is imbued in him. The ‘ineffable space’ that Le Corbusier speaks of has been lost and has been replaced by skin architecture. Advancements in technology have led to great achievements; the adaption of architecture into the digital age has been very slow. It is thus essential that the architect of today should attempt to move away from architecture as a visual stimulant, but rather go back to the roots of what architecture stands for - the creation of a healthy living environment for its users.

Future architecture will be more dynamic. Currently dynamic architecture is all the hype and is often used as concepts for new designs. Once the excitement of dynamic and interactive design has died down, we will find that true integration within design systems will be created. The concept and drive for this project is the focus on architecture as an adaptable habitat, an architecture that fulfils the needs of its inhabitants. The design is dynamic, but that is not important. What is essential in the concept is that through a dynamic structure more functions are able to take place. This notion of changeable function creates the ultimate approach in architecture – the creation of space that allows for multiple and adaptable programme. Multi Programmable space

Design Challange Process

Making an intervention adaptable in such a way users will be tempted to use new age architecture. In order to do this, a bottom up design exercise is needed. An investigation of different group's demands will help attract viable funding to the project.

Design approach

1-01.png2-01.png3-01.png

4-01.png6-01.png7-01.png

Specialisation

Specialization02.png

Through specialization of technical elements, solutions for the challenge will be found to make an ineffable changeble space possible. The specialization will focus on the potential use of different elements. They will be judged on their adaptability and in a later stage on fabrication potential.

Research

Research

Design

Design

Validators

References

References

References



“I propose we leave math to the machines and go play outside.”
- Calvin & Hobbes


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