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Creating a flourishing habitat for userwith digital technology enhancing habitat adaptivity
Site
The site has diverse vegetation, a nice view of open space and surrounding buildings. However, the most disruptive influences are sound, and the very little activity
Experimentation
Experiments done looking at 1. User - object interaction. 2. GPRS Mapping of people and activities. 3. Questioning if traditional anthropometrics are feasible for dynamic structures.
Input output Actors
As a result of input from different actors on site, an active loop of information exchange and interactivity between building and actors will be generated in the design strategy - creating additional programmes.
Client
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Funding will be provided by:
Stylos
Art Galleries
Science Centre
TNO (to confirm)
[Michael Diagrams] x 6
Research
Research covers all aspects from site to climate design. As we are following a reverse engineering protocol, more data about the site will become available as the project progresses.
References
The references for this project are widly spread. Different aspects of the intervention use different references.
References
The references for this project are widly spread. Different aspects of the intervention use different references.
- “I propose we leave math to the machines and go play outside.”
- - Calvin & Hobbes''