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{{NAMESPACE}}
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[[File:bgr.png|900px]]<div style="position: relative; left: 40px; top: -1160px; color:#FFF !important; border-bottom-width: 0px; width: 840px; line-height: 25px; ">
  
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==<span style="color:#FFF; font-size: 30px;">Mission Statement</span>==
  
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<div style="font-size: 30px; font-weight:bold; font-family:Helvetica; margin: 40px 0 50px 0;">
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The world has become a nomadic network enabling information and knowledge sharing &ndash; regardless of place and time. Our site is an example of a hole in the network. It is disconnected from the activities and the actors around it. It does not exist in virtual sense either.
  
=ABOUT us=
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Our intervention facilitates the redistribution of existing physical and virtual networks of different scales and kinds. The intervention intermediates the physical interaction and permits the actors to extend into the virtual social network in real-time and beyond our location.
'''Atom 6'''
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</div>
  
'''René Brakels'''
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<div style="float:left; overflow: hidden; position:relative; border:none; width:840px; left: 0px; top: 0px; margin: 20px 0;" >
  
<u>from:</u>       The Netherlands
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<div style="float:left; border:none; width:240px; margin:0 20px 0 0;" >
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=='''[[atom06:Analysis| <span style="color:#FFF;">Analysis</span>]]'''==
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After a physical analysis of the site and its close environment, we interviewed people on the location and surrounding institutes. We identified a network of actors and researched its structure to find the intermediators (the information gatekeepers) and understand the actor relations.
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</div>
  
<u>studied:</u>    The built environment at the HAN university; architecture at the ARTEZ academy of architecture; architecture at TU Delft, schakelsemester, Bachelor 6, MSc 1 (dwelling studio)
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<div style="float:left; border:none; width:240px; margin:0 20px;" >
  
<u>work experience:</u> STW architects (Dublin, Ireland); Rietveld architects (New York, USA); B+M architects and consultants (The Netherlands); Mulderblauw architects (The Netherlands)
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=='''[[atom06:Challenge| <span style="color:#FFF;">Challenge</span>]]'''==
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Currently the site exists in isolation. It has strict, impermeable borders; of vegetation, busy roads, and buildings. This thick block practically stops movement, the flows of people and information. The challenge is to reconnect the site with the surroundings, to create a central hub for integrating the entities around it.
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</div>
  
<u>why hyperbody:</u>   Hyperbody intrigues me as it's a whole different attitude towards architecture and how to get there. The fancy modeling tools and futuristic looking buildings and their workings are something I really would like to get to know.
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<div style="float:left; border:none; width:240px; margin:0 20px;" >
  
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=='''[[atom06:Concept| <span style="color:#FFF;">Concept</span>]]'''==
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Our idea is to facilitate redistribution of existing physical and virtual networks connecting various actors as a more coherent whole in real-time on our site and beyond our location.
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</div>
  
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</div>
  
'''Manuel Zucchi'''
 
  
from: Italy
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<div style="float:left; border:none; width:240px; margin:0 20px 0 0; position: relative;" >
  
studied:  
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=='''[[atom06:Validators| <span style="color:#FFF;">Validators</span>]]'''==
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1 Diny Tubbing (city council, green spaces)
  
work experience:
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2 Heleen Bothof & Pieter Delleman (residents association)
  
why hyperbody:
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3 Michael van der Meer (Science Center, TU Delft)
  
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4 students
  
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</div>
  
  
'''Katja Virta'''
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<div style="float:left; border:none; width:500px; margin:0 20px; " >
  
from: Finland
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=='''[[atom06:References| <span style="color:#FFF;">References</span>]]'''==
  
studied:
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'''1''' Theorist Bruno Latour's Actor-Network theory. Networks, Societies, Spheres: Reflections of an Actor-Network Theorist, 2010/2011 [[media:Latour-Networks Societies Spheres.pdf|pdf]]
  
work experience:
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'''2''' Artist Tomas Saraceno creates architectural installations, closing the gap between science and art via networks of nodes and spheres
  
why hyperbody:
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[http://www.tomassaraceno.com/#billions-foto 14 billions] and [http://www.smk.dk/en/explore-the-art/exhibitions/past-exhibitions/2010/tomas-sareceno/interview-with-saraceno Tomas Saraceno interview at SMK]
  
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'''3''' Artist Simone Ferracina integrated a virtual garden in the Brooklyn botanical gardens
  
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[http://simoneferracina.com/#1689090/Super-Natural-Garden super natural garden]
  
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'''4''' 1972 Superstudio, Microevent/Microenvironment
  
=ABOUT hyperbody=
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[http://www.scribd.com/doc/55782404/11/Superstudio excerpt]
  
  
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</div>
  
{|
 
| [[Image:Archspace architecture gone wild kas oosterhuis 1.jpg|thumb|300px| ]]||  [[Image:Archspace architecture gone wild kas oosterhuis 2.jpg|thumb|300px| ]]||[[Image:Archspace architecture gone wild kas oosterhuis 3.jpg|thumb|300px| ]]
 
|}
 
  
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<div style="float:left; border:none; width:240px; margin:0 20px 0 0; position: relative;" >
  
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=='''[[Project F:Home| <span style="color:black;">Project site</span>]]'''==
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</div>
  
 
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"Every design that architects create is a hypothesis, which can only be proven once the building is built. For immediate validation of design hypotheses, instead of constructing representations of to-be reality, we have to create architectural systems through experiential prototyping in physical and virtual space. Such prototypes are fully operational from day-1 of the design process. In this way the distinction between design and inhabitation of architecture blurs. In such process we take advantage of the principles of non-standard architecture and its special case - interactive architecture." - [https://docs.google.com/document/d/1lFgtQAKb5G9a-IpDLaMgYuaOi3WsSfrJnl4y002ys1U/edit?hl=en_US design studio brief]
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The idea is to make a non-standard architecture, a place that reacts, that breathes and ''inter''acts to and with the people that use it.
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Using software to make it possible to map analyses to help design the building in an optimal way, regarding sun or people movement, or any other variable.
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In Architecture goes wild (images on the right), Kas Oosterhuis says that:
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"Architectural bodies are the target of technological invasion. They take part in global networks, they are connected. They interact with databases [people, websites, buildings, tables] in realtime and their shape and content changes all the time. Architecture no longer has a static end-configuration. The visible appearance of any building will become as unpredictable as the weather."
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some architects holding to these ideas are:
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pan architects [http://www.panarchitects.com/]
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architecture + design [http://www.su11.com/]
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ONL Oosterhuis & Lénárd [http://www.oosterhuis.nl/quickstart/index.php]
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=ABOUT the project: intent and challenges=
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[[Image:atom6 presentation 01.jpg|thumb|| ]]
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Without knowing the site very well, we tried to come up with what we wanted to look at, and how we were planning on doing that.
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The space is a
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The challenges
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"In our own design work – the ‘context’ is a main centre of effort. It is not exactly a question of ‘fitting- in’, but of re-materialising, re-focusing – the words are difficult. The context may demand a totally invisible building or no building, a ‘countergeometry’ or a ‘continuation geometry’. In a way like decorating, re-arranging and ‘preparing’ a room, for a real homemaker, a real restaurateur or inn-keeper it is more than a question of taste: it is an act of both continuity and re-generation." Peter Smithson
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=ABOUT work overview=
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all the work done in the various weeks is visible in [[work overview]]
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on this page we will explain the what and why of what we do, from our [[analyses]] to our [[concept]] to our [[design]]
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Latest revision as of 15:57, 17 October 2011

Contents

Bgr.png

Mission Statement

The world has become a nomadic network enabling information and knowledge sharing – regardless of place and time. Our site is an example of a hole in the network. It is disconnected from the activities and the actors around it. It does not exist in virtual sense either.

Our intervention facilitates the redistribution of existing physical and virtual networks of different scales and kinds. The intervention intermediates the physical interaction and permits the actors to extend into the virtual social network in real-time and beyond our location.

Analysis

After a physical analysis of the site and its close environment, we interviewed people on the location and surrounding institutes. We identified a network of actors and researched its structure to find the intermediators (the information gatekeepers) and understand the actor relations.

Challenge

Currently the site exists in isolation. It has strict, impermeable borders; of vegetation, busy roads, and buildings. This thick block practically stops movement, the flows of people and information. The challenge is to reconnect the site with the surroundings, to create a central hub for integrating the entities around it.

Concept

Our idea is to facilitate redistribution of existing physical and virtual networks connecting various actors as a more coherent whole in real-time on our site and beyond our location.


Validators

1 Diny Tubbing (city council, green spaces)

2 Heleen Bothof & Pieter Delleman (residents association)

3 Michael van der Meer (Science Center, TU Delft)

4 students


References

1 Theorist Bruno Latour's Actor-Network theory. Networks, Societies, Spheres: Reflections of an Actor-Network Theorist, 2010/2011 pdf

2 Artist Tomas Saraceno creates architectural installations, closing the gap between science and art via networks of nodes and spheres

14 billions and Tomas Saraceno interview at SMK

3 Artist Simone Ferracina integrated a virtual garden in the Brooklyn botanical gardens

super natural garden

4 1972 Superstudio, Microevent/Microenvironment

excerpt



Project site

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