project B:Design Plan

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==Conclusions Research==
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==Research conclusions==
  
  
'''Conclusions research'''
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'''Research conclusions'''
  
 
Last weeks we have done a more thoroughly research about our topic. We interviewed multiple professors about their ideas on our topic of research. Also we got more information from the atoms through a discussion and a workshop.
 
Last weeks we have done a more thoroughly research about our topic. We interviewed multiple professors about their ideas on our topic of research. Also we got more information from the atoms through a discussion and a workshop.
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*We have to create content ourselves, translate the needs of the user (atoms) to a certain tool. We should find the tools ourselves and master them in order to make a proper translation for the atoms. We should be an added value for the users.
 
*We have to create content ourselves, translate the needs of the user (atoms) to a certain tool. We should find the tools ourselves and master them in order to make a proper translation for the atoms. We should be an added value for the users.
 
  
 
==Design==
 
==Design==

Revision as of 20:51, 30 November 2011

Team

You

And us:

Joost Noorden
Koen Kegel


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Research conclusions

Research conclusions

Last weeks we have done a more thoroughly research about our topic. We interviewed multiple professors about their ideas on our topic of research. Also we got more information from the atoms through a discussion and a workshop. The results of these interviews and workshops, together with the old interviews are listed here

Some conclusions can be drawn from this research, which we need to take into account in order to make a proper design:

  • We should find a common topic where the atoms relate to, use this as the topic for our design. Find related tools within this design.
  • The tools we use in the design should be recognizable and easy to use by any user, no extra effort should have to be put into using the tool by the user, otherwise it will simple not be used.
  • Use existing, standardized, software to build up your design. These are proven concepts and users can already identify with them. By merging multiple systems we can do something new.
  • In order to make collaboration work, there needs to be a physical element in the design, something multiple users can relate to and interact with.
  • We have to create content ourselves, translate the needs of the user (atoms) to a certain tool. We should find the tools ourselves and master them in order to make a proper translation for the atoms. We should be an added value for the users.

Design

The design is capable of being moved and changed into different configurations according to the use of the space on the particular time.

Default
Option 1
Option 2
Option 3
Option 4



Below is a sequence of images which shows an example of what kind of challenges we face while actually fabricating our design. Therefor the fabricationprocess is an important element in shaping our structural elements.

In the complete design, we have thought about drillhead sizes, woodplate thinckness, scalability, wood board sizes and the limits of the CNC milling machine. By making samples of just the connections on 1:10 and 1:1 scale, we have already found out some fabrication tolerances and we will keep working this way between the design and fabrication to create an actual fabricated 1:1 model as an end goal for this MSc1 course.

01 first design sketch without keeping wood board mapping in mind
02 design without legs and horizontal elements
03 placing of two identical parts on 2440x1220mm wood board
04 adjustment for central overlapping area
05 still two critical overlapping areas
06 adjusted design pieces on wood board ready for CNC milling
07 final adjusted design due to mapping on wood board










































































































































































































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